The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
Romancing SaGa is a 1992 role-playing video game developed and published by Square for the Super Famicom. It is the fourth entry in the SaGa series. It was subsequently released for the WonderSwan Color in 2001 and mobile phones in 2009. A remake for the PlayStation 2, subtitled Minstrel Song in Japan, was released in both Japan and North America in 2005 by Square Enix. A remaster of Minstrel Song is set for a worldwide release in late 2022 for Android, iOS, Microsoft Windows, Nintendo Switch, PlayStation 4 and PlayStation 5.
The storyline follows eight different protagonists on quests through the world of Mardias, all culminating in a fight against the dark god Saruin. Gameplay features nonlinear exploration of the game world, with the turn-based battles featuring group formations. As with other SaGa titles, there are no experience points and character attributes and skills are dependent on actions taken in battle.
Production began in 1990, with Nintendo requesting Square develop a new SaGa entry for the in-production Super Famicom after the success of SaGa titles on the Game Boy. Series creator Akitoshi Kawazu acted as director, designer and scenario writer. The character designers were created by Tomomi Kobayashi in her first work for the series. The music was solely composed and arranged by Kenji Ito, who had previously co-composed music for Final Fantasy Legend II. The title "Romancing SaGa" was based on the adventure movie Romancing the Stone.
Later versions included cut content and features from later SaGa titles. The PS2 remake included redrawn artwork by Yusuke Naora and a redone soundtrack from Ito. The Super Famicom version sold over one million copies, and met with positive reception in the region. The PS2 remake sold 500,000 units across Japan and North America, seeing mixed reviews in the West due to its difficulty and art style. Two more Romancing SaGa titles were developed, and gameplay elements from Romancing SaGa would be used in subsequent SaGa titles.
Romancing SaGa is set in the fictional world of Mardias. 1000 years before the game's opening, a war raged between three evil gods—Death, Saruin, and Schirach—and the benevolent deity Elore. By the end, Death and Schirach are stripped of their powers, while Saruin is imprisoned through the combined effort of ten Fatestones and the sacrifice of the hero Mirsa. The Fatestones become scattered through the world, and the powers of darkness gather themselves to free Saruin from his imprisonment.
The game focuses on eight characters, each with their own narrative who are drawn into the quest to recover the Fatestones and defeat Saruin once more. They are Albert, heir to a noble lord in the region of Rosalia; Aisha, a peace-loving member of the nomadic Taralians; Jamil, a thief operating in the city of Estamir; Claudia, a woman raised by a witch in the land of Mazewood; Hawk, a notorious pirate; Sif, a warrior from the snow-covered region of Valhalland; Gray, a treasure-seeking adventurer; and Barbara, member of a travelling band of entertainers.
While each character has their own personal quest, they are drawn into the quest for the Fatestones. They are overseen in their quest by the Minstrel, a figure who is secretly an avatar of Elore. Once enough Fatestones are collected, the chosen protagonist faces the reawakened Saruin, defeating him for good. If the game is cleared with all eight characters, a final scene shows them talking together, then setting out as a group watched over by the Minstrel.