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Fallout Doujinshi and Comics

Fallout is a computer role-playing game produced by Tim Cain, developed by Black Isle Studios (though before the studio was named "Black Isle") and published by Interplay in 1997. The game has a post-apocalyptic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II, where technology, politics and culture followed a different course.

The game is sometimes considered to be an unofficial sequel to Wasteland, but it could not use that title as Electronic Arts held the rights to it; and, except for minor references, the games are set in separate universes. It was also intended to use Steve Jackson Games' GURPS system, but that deal fell through due to the excessive amounts of violence and gore included in the game, forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system.

Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as the Fallout series.

Fallout is set in a timeline which deviated from our own some time after World War II, and where technology, politics and culture followed a different course, therefore, while technology advanced, culture and society progress has remained stagnated, giving the general world appearance of 1950s art deco, while having advanced technology.

In the 21st century, a worldwide conflict is brought on by global petroleum shortage. Several nations enter Resource Wars over the last of non-renewable commodities, namely oil and uranium from 2052 to 2077. China invades Alaska in the winter of 2066, causing the United States to go to war with China and using Canadian resources to supply their war efforts, despite Canadian complaints. Eventually the United States violently annexes Canada in February 2076 and reclaims Alaska nearly a year later. After years of conflict, on October 23, 2077, a global nuclear war occurs. It is not known who strikes first, but in less than a few hours most major cities are destroyed. The effects of the war do not fade for the next hundred years and as a consequence, human society has collapsed leaving only survivor settlements barely able to eke out a living in the barren wasteland, while a few live through the occurrence in underground fallout shelters known as Vaults. One of these, Vault 13, is the protagonist's home in Southern California, where the game begins in 2161, 84 years after the war.

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